Executive Producer; Glory Franchise

Status
Open
Remote policy
Remote
Employment type
Not stated
Salary
Not stated
Categories
Game-Production, Executive-Producer, Franchise-Management, Product-Management, Creative-Development
Source
himalayas
First observed
2026-08-20 13:32 UTC
Last seen
2026-08-20 13:32 UTC
Source claims posted
2026-08-20 13:26 UTC
Consecutive misses
0 of 10

What the posting says

Executive Producer; Glory Franchise

Reach Game Studios is looking for a lead/executive producer to work on the studio's upcoming FPS RPG, GLORY and shape the franchise going forward.

Responsibilities:

As executive producer you will be responsible for:

Along with the guidance of senior leadership and the Board, overseeing the development of Glory as a franchise, including our flagship debut title, Glory, as well as ancillary products within the brand.

Providing outstanding leadership and mentorship, motivating a talented team of designers, artists, and engineers on an ambitious title.

Working collaborately with the leadership team and line producers to budget, scope, schedule and deliver key milestones.

Working closely with the key creative team (including the Creative and Art Directors to name a few) to align the development vision with creative vision, as well as the goals for the franchise.

Being central to the recruitment process and providing help, insight, and consulting the relevant team members during the process. Identify top talent and the need for talent openings.

Communicating the progress of development to the key stakeholders.

Effectively communicating the entire project vision to the collective team, and ensure consistency throughout the entire team.

Introducing and implementing methodology to improve efficiency and productivity, while maintaining the key culture of the studio.

Requirements:

For this role we are looking for:

A demonstrated experience in game production or creative product management (e.g. app development), we are curently not seeing hard product management.

A demonstrated experience devising and implementing business plans, product pitches and/or a familiarity or experience with developing original intellectual property.

A familiarity with game production processes and the various methodologies used, as well as knoweldge about when and where to implement methodologies that improve studio output.

A creative leader and driven communicator who can effectively communicate various aspects of the business and development to the right people.

A background encompassing creative work, business-driven production with management experience.

A passion for videogames, and a solid understanding of the industry, including all the various aspects of game production (including budgeting, scheduling, HR, design, art, animation, localisation and QA, and third-party liaising and timeline management).

The ability to work in a fast-paced environment.

Remuneration:

The position is currently a contract royalty-based position, with view to full-time employment post-launch. The contract also includes immediate stock options with bonus options following on-time release.

Contract amount is competitive and negotiable.

Location:

While we prioritize Australian/New Zealand applicants, we are a remote studio and consider international applications.

Apply:

To apply, please click on the "Apply Now" button below.

Reach Game Studios Pty. Ltd. is a game development studio based in Sydney, Australia. Currently, the studio is working on action FPSRPG Glory. Reach Game Studios is a proudly diverse studio who value staff from all backgrounds and beliefs.

Originally posted on Himalayas

Quality

Completeness: 65%

Not enough history yet to judge honesty signals.

Timeline

  1. *
    #214194 2026-08-20 13:32 UTC
    Published