Experiential Designer
- Status
- Open
- Remote policy
- Remote
- Employment type
- Not stated
- Salary
- Not stated
- Categories
- Experiential-Design, UI-Design, Motion-Graphics, Interaction-Design, 3D-Design, Experiential-Designer, Experience-Designer, Creative-Experience-Designer, 3D-Experiential-Designer, Brand-Experience-Designer, Experience-Design, Interactive-Experience-Design, Luxury-Experience-Designer, Design
- Source
- himalayas
- First observed
- 2026-08-20 15:33 UTC
- Last seen
- 2026-08-20 15:33 UTC
- Source claims posted
- 2026-08-20 14:21 UTC
- Consecutive misses
- 1 of 10
What the posting says
Stamm Media designs and builds interactive media and real-time visual experiences for tradeshows, corporate events, and permanent installations. Our work spans large-format LED walls, touchscreen applications, immersive environments, and sensor-driven installations. We bring complex ideas to life through motion, interaction, and physical space.
We’re looking for a designer who can visualize and communicate interactive experiences through storyboards, design mockups, and previsualizations. This role focuses on translating ideas and product messaging into clear, compelling experiences across kiosks, architectural displays, and multi-screen environments, as well as supporting web and mobile displays connected to those systems.
You’ll help define how audiences move through an experience—what they see, how it responds, and how the story unfolds.
What You’ll Do
Develop visual concepts, storyboards, and design mockups that define the structure and flow of interactive experiences
Create previsualizations, motion studies, and layout mockups to communicate timing, behavior, and spatial context
Translate product messaging and abstract ideas into clear visual experience designs
Design interface layouts and visual systems for kiosks, touchscreen applications, and large-format displays
Prepare organized, implementation-ready assets, including image and vector files, typography, and formatting specifications
Collaborate closely with developers and creative leads to ensure the final built experience matches the original design vision
Present and explain design concepts, storyboards, and mockups to clients and internal teams
Required Skills
Experience creating storyboards, design mockups, and previsualizations for interactive or spatial experiences
Strong communication skills, including the ability to present and explain storyboards, design mockups, and previsualizations to clients and internal teams
Proficiency with standard interface design tools (Figma, Adobe Creative Suite, etc.), with the ability to create well-organized design files and export implementation-ready image and vector assets
Strong visual design skills, including layout, typography, and composition across a range of display sizes and resolutions
Ability to translate concepts and messaging into clear visual experiences
Preferred
Experience with motion design tools such as After Effects or similar
Familiarity with 3D tools such as Blender, Cinema 4D, or similar for spatial mockups and previsualization
Background in experiential design, exhibit design, immersive media, or installation-based work
Familiarity with real-time platforms such as Unity or TouchDesigner
Familiarity with audio editing or synchronizing visuals with sound
Portfolio Required
A portfolio is required for consideration. It should demonstrate strong visual thinking and the ability to communicate interactive or motion-based experiences. Applications without a portfolio will not be reviewed.
Originally posted on Himalayas
Quality
- x Salary range stated weight 35%
- + Remote policy stated weight 20%
- + Location stated weight 15%
- + Organisation stated weight 15%
- + Publication date stated weight 15%
Not enough history yet to judge honesty signals.
Timeline
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#215730 2026-08-20 15:33 UTCPublished
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#217077 2026-08-20 16:19 UTCNot seenMiss 1 in a row