Senior Site Reliability Engineer, Compute
- Status
- Open
- Remote policy
- Not stated
- Employment type
- Not stated
- Salary
- 196,750-243,290 USD / year
- Categories
- Software Engineering
- Source
- roblox
- First observed
- 2026-09-09 19:54 UTC
- Last seen
- 2026-10-24 21:57 UTC
- Source claims posted
- 2026-09-09 17:18 UTC
- Consecutive misses
- 0 of 3
What the posting says
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
The Infrastructure Compute Site Reliability Engineering mission is to own and manage the successful operation of our underlying cell infrastructure system, along with elements of service discovery, secrets management and related software layers. We’re looking for a skilled Senior Site Reliability Engineer with strong programming skills to help us build Roblox's private cloud, productionize our growing Kubernetes-based infrastructure, and institute reliability best practices across the Roblox Compute team.
You will:
Design and Develop systems & libraries that promote fault-tolerance and resilience, automate much of the management and lifecycle of our clusters, and ensure systems are observable.
Promote and Institute reliability best practices across the Infra Compute group, drive common reliability initiatives. Provides collaborative technical reviews and operational guidance to strengthen system reliability.
Build, Automate and Standardize process automation to create a "golden path" of tooling and platform support that powers the fundamental Roblox ecosystem.
Create Tooling that provides production guardrails, by evaluating release candidate capacity with load testing tooling before deploying to production.
Create Performance Monitoring Services and observability towards understanding capacity issues and platform degradations, monitoring production services and their changes, like generalized canarying services with alerting.
Analyze systems and system designs for production readiness
You have:
A Bachelor degree (or equivalent professional experience) in Computer Science or related engineering field with a proven track record including at least 6 years as an SRE or Software Engineer.
3+ years of professional experience with high-level programming languages like Go, Java, C#.
Experience with Kubernetes, or similar orchestration systems. Experience in Nomad, Vault, and Consul is strongly desired.
Experience and good habits around building software and tools and getting them adopted. Your system's focus advises a view of code needing to be deeply reliable.
You are:
A Partner: You know that the best tools integrate broadly with the tooling ecosystem. You approach partners and processes with curiosity and seek to understand a problem deeply before you start coding.
A Developer: You love building durable and reliable complex systems.
Passionate about problem-solving, finding creative work solutions, and addressing unexpected challenges as part of a team.
Problem Solver: You ask the right questions to tackle issues within your expertise and you use data to test your theories.
Planner: You have experience in large project lifecycles. You have experience working in sprints, breaking down complex tasks into achievements, and reporting status to keep project scheduling accurate.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$196,750—$243,290 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Quality
- + Salary range stated weight 35%
- x Remote policy stated weight 20%
- + Location stated weight 15%
- + Organisation stated weight 15%
- + Publication date stated weight 15%
Based on 84 observation(s).
- + Days open - fineOpen for 45 days so far
- + Reopen count - fineNever reopened
- + Salary range removed after publication - fineSalary range has not been removed since publication
- + Salary range narrowed - fineSalary range has not narrowed since publication
- + Missing/reappear cycles - fineNo missing-then-reappeared cycles observed
Timeline
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