Senior Software Engineer (Backend), Co-Experience
- Status
- Open
- Remote policy
- Not stated
- Employment type
- Not stated
- Salary
- 196,750-243,290 USD / year
- Categories
- Software Engineering
- Source
- roblox
- First observed
- 2026-09-15 01:29 UTC
- Last seen
- 2026-10-29 22:00 UTC
- Source claims posted
- 2026-09-14 22:25 UTC
- Consecutive misses
- 0 of 3
What the posting says
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
As a Senior Software Engineer (Backend) on the Co-Experience team, you will work on high-visibility initiatives that define the future of age-appropriate communication. You will build and maintain the services behind a social ecosystem that keeps interactions safe, civil, and meaningful across diverse age groups.
We are kind, highly collaborative, and draw on a mix of startup and large company backgrounds to iterate faster within Roblox.
Our primary product is a platform-level Party System. As the heartbeat of social interaction on Roblox, this system enables users to coordinate, form groups, and stay connected as they navigate across servers and immersive experiences.
We already have a strong foundation of chat, private gameplay, gameplay mechanics, and creator APIs. We need your expertise to strengthen the backend infrastructure underneath it, build out new features, and accelerate our path toward product-market fit. As we scale, your work will directly impact our global community and support the company's top-line growth.
You Will:
Collaborate within a cross-functional team that includes product, design, UXR, frontend and backend engineering.
Take end-to-end ownership of projects. Drive initiatives from the creation of comprehensive technical plans and architecture through to successful launch, iteration, and measurable impact.
Maintain, improve and scale the Roblox party system to support millions of concurrent users, with a safety-first mindset.
Partner with other engineering teams (matchmaking, recommendations, voice, economy) to integrate multiple systems in a reusable, performant and safe manner, working through alignment challenges autonomously.
Uphold high quality standards while iterating on features with live production traffic, and resolve escalations within your team.
Raise the team's technical bar and accelerate the productivity of junior engineers.
You Have:
5+ years of experience working on microservice architectures, with a proven track record in addressing scalability and reliability challenges (4+ years with a graduate degree in computer science or a related field).
3+ years of experience building systems behind consumer-facing APIs that handle large numbers of concurrent users.
Strong understanding of server-side development and design principles, with proficiency in at least one compiled language such as C#, C++, Java, Golang, or other.
A track record of leveraging AI-assisted development tools to maximize engineering velocity, allowing you to navigate large codebases, iterate on complex logic, and move from idea to production-ready code with high efficiency.
The ability to author a clear, actionable technical design document that aligns stakeholders and holds up in architectural review.
You Are:
All-round: You're a generalist, open to learning new languages and technologies, and drawn to the parts of the system you haven't worked on yet.
Kind and generous: You treat colleagues with respect, assume good intent, and go out of your way to help others succeed. You believe technical excellence without kindness is not enough.
Product-opinionated: You don't just execute plans, you proactively shape our roadmap, and push for the right product outcomes.
An AI advocate: You actively push the boundaries of AI-assisted development, for yourself and for your team.
Continuously growing: You take pride in your craft and hold yourself to a higher standard each quarter.
For roles that are based at our headquarters in San Mateo, CA: The starting base pay for this position is as shown below. The actual base pay is dependent upon a variety of job-related factors such as professional background, training, work experience, location, business needs and market demand. Therefore, in some circumstances, the actual salary could fall outside of this expected range. This pay range is subject to change and may be modified in the future. All full-time employees are also eligible for equity compensation and for benefits as described on this page.
Annual Salary Range
$196,750—$243,290 USD
Roles that are based in an office are onsite Tuesday, Wednesday, and Thursday, with optional presence on Monday and Friday (unless otherwise noted).
Roblox provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type without regard to race, color, religion, age, sex, national origin, disability status, genetics, protected veteran status, sexual orientation, gender identity or expression, or any other characteristic protected by federal, state or local laws. Roblox also provides reasonable accommodations to candidates with qualifying disabilities or religious beliefs during the recruiting process.
For US based roles only, please note the Company may not be able to employ candidates for this role who have United States work authorization related to certain U.S. visa categories, or support future H-1B sponsorship at this time.
Quality
- + Salary range stated weight 35%
- x Remote policy stated weight 20%
- + Location stated weight 15%
- + Organisation stated weight 15%
- + Publication date stated weight 15%
Based on 86 observation(s).
- + Days open - fineOpen for 45 days so far
- + Reopen count - fineNever reopened
- + Salary range removed after publication - fineSalary range has not been removed since publication
- + Salary range narrowed - fineSalary range has not narrowed since publication
- + Missing/reappear cycles - fineNo missing-then-reappeared cycles observed
Timeline
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